missionbuilding
Missionbuilding refers to the design, scripting, and assembly of missions within interactive media such as video games, simulations, and training applications. It involves defining objectives, constraints, and progression in a way that guides players or participants through a sequence of tasks while balancing challenge, narrative, and replayability. Missionbuilding can occur in both official game content and user-generated content, and it is closely related to level design and game design but emphasizes the structure and flow of specific missions rather than the broader world or system.
Key elements include the mission goals and success criteria, failure states, branching outcomes, pacing, resource management,
Workflow typically starts with a design document outlining goals and flow, followed by prototyping, scripting of