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simulations

Simulation is the imitation of the operation of a real-world process or system over time using a model, often implemented as a computer program. A model encodes the key variables, rules, and interactions that govern the system, and a simulator executes the model to generate outputs under specified inputs. Simulations are used to analyze behavior, predict outcomes, test scenarios, train personnel, and support decision making when real experimentation would be costly, dangerous, impractical, or slow.

There are several types of simulations. Physical simulations use tangible scale models or laboratory setups, while

Historically, simulation has roots in early scientific computation and the use of physical models, with the

digital
simulations
rely
on
mathematical
models
implemented
in
software.
Digital
simulations
can
be
further
categorized
as
discrete-event,
continuous-time,
system
dynamics,
and
agent-based
simulations.
Data-driven
approaches,
such
as
Monte
Carlo
methods
or
statistical
emulation,
are
common
when
uncertainty
must
be
quantified.
Verification
and
validation,
along
with
sensitivity
analysis,
are
essential
to
assess
model
fidelity.
Monte
Carlo
method
developed
in
the
1940s
and
the
growth
of
computer-based
simulations
accelerating
in
aviation,
engineering,
and
science.
Today,
simulations
are
pervasive
across
fields,
including
engineering
design,
climate
and
weather
forecasting,
urban
and
traffic
planning,
finance
and
economics,
medicine,
training
and
education,
and
entertainment
such
as
computer
games
and
virtual
environments.
Limitations
include
model
misspecification,
data
gaps,
computational
costs,
and
the
need
to
acknowledge
uncertainty
and
ethical
considerations
in
decision
making
based
on
simulations.