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events

An event is a happening that occurs at a particular time and place of interest to people or systems. In everyday life, events include ceremonies, performances, conferences, sports games, meetings, festivals, and other gatherings. Events are often planned with a program, location, date, budget, and logistics, and they may require permits, safety measures, invitations, and communication with participants. Spontaneous events can also occur, arising from unexpected circumstances or natural phenomena. The significance of an event is usually defined by its attendees, outcomes, or impact on communities, organizations, or cultures.

In probability theory, an event is a subset of a defined sample space representing one or more

In computer science, events are signals or messages that indicate that something has occurred, such as a

Because events are integral to scheduling and record-keeping, calendars, timelines, and news media organize information around

outcomes
of
a
random
experiment.
Events
can
be
simple,
referring
to
a
single
outcome,
or
compound,
formed
by
unions,
intersections,
and
complements
of
other
events.
Probabilities
are
assigned
to
events,
obeying
rules
such
as
the
probability
of
the
entire
space
equaling
1
and
the
additivity
of
disjoint
events.
Common
examples
include
rolling
a
die
and
observing
an
even
number,
or
drawing
a
card
that
is
a
heart
from
a
standard
deck.
Events
help
model
uncertainty
and
guide
decision
making
under
risk.
mouse
click,
a
timer
expiration,
or
a
task
completion.
Event-driven
programming
uses
event
handlers
or
listeners
to
respond
to
these
occurrences,
often
asynchronously,
enabling
interactive
software,
user
interfaces,
and
reactive
systems.
notable
events
for
reference
and
analysis.