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radiusing

Radiusing is the process of adding a radius to a corner or edge of a shape to soften sharp angles. In technical drawings, CAD models, and manufacturing, radiusing replaces a sharp vertex with a circular arc of a specified radius. The chosen radius value controls how pronounced the rounding is and is guided by factors such as function, aesthetics, or production constraints.

In geometry and engineering, radiuses used to create rounded corners are often called fillets. A fillet arc

Applications span mechanical design, 3D modeling, computer graphics, and PCB layout. In software and digital design,

Practical considerations include structural integrity, fit with mating parts, and manufacturability. Too small a radius may

is
typically
tangent
to
the
adjacent
edges,
with
its
center
located
at
a
point
determined
by
the
radius
and
the
geometry
of
the
edges.
Filleting
can
be
internal
or
external,
affecting
the
inside
or
outside
corners
of
a
part.
Chamfering
is
a
related
operation
that
bevels
a
corner
with
a
straight
line
rather
than
a
curved
arc,
and
is
sometimes
used
as
an
alternative
to
radiusing.
radiusing
is
also
common
in
user
interfaces,
where
rounded
corners
are
implemented
through
properties
such
as
border-radius
in
CSS
to
create
softer,
more
approachable
visuals.
In
3D
printing
and
CNC
machining,
the
feasible
radius
depends
on
tool
size,
tolerances,
and
material
behavior.
not
satisfy
tooling
or
strength
requirements,
while
too
large
a
radius
can
compromise
function
or
clearance.
Radiusing
thus
balances
functional
constraints
with
form,
reducing
sharpness
while
preserving
required
geometry.