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controls

Controls refer to the mechanisms, devices, or interfaces that govern the behavior of a system, device, or process. The concept appears across engineering, computing, and everyday technology, where humans or automated agents influence outcomes through inputs and feedback.

In control engineering, a control system typically includes a plant (the object being controlled), a controller

User interfaces also rely on controls. UI controls are the elements that allow users to manipulate software

Remote and industrial controls cover devices and systems that regulate operation remotely or at scale. Examples

In computing and video games, controls describe the input mappings that translate user actions into outcomes.

Overall, controls are central to automation, safety, and user experience, shaping how systems respond to inputs

that
processes
input
signals,
and
actuators
and
sensors
that
apply
and
measure
actions.
A
central
distinction
is
between
open-loop
control,
where
inputs
are
fixed
regardless
of
output,
and
closed-loop
(feedback)
control,
where
the
system
measures
its
output
and
adjusts
inputs
to
reduce
error.
Design
goals
include
stability,
responsiveness,
robustness,
and
accuracy.
or
hardware,
such
as
physical
buttons,
switches,
knobs,
sliders,
and
on-screen
controls.
Control
usability
emphasizes
consistency,
discoverability,
and
accessibility.
include
remote
controllers
for
consumer
electronics,
programmable
logic
controllers
(PLCs),
and
supervisory
control
and
data
acquisition
(SCADA)
systems,
which
coordinate
sensors,
actuators,
alarms,
and
safety
interlocks.
Redundancy
and
fail-safe
design
are
common
concerns.
Control
schemes
affect
ergonomics,
precision,
and
inclusivity
for
users
with
different
abilities.
and
how
people
interact
with
technology.