Fisibility
Fisibility is a proposed quality describing the degree to which information, phenomena, or interfaces are readily perceivable by a given audience in a particular context. It focuses on perceptual access rather than feasibility or visibility alone. It is distinguished from visibility (whether something is physically present) and feasibility (whether an action is possible).
The term is used in fields such as data visualization, user experience design, and science communication to
Dimensions commonly considered under fisibility include perceptibility (the presence of detectable cues), legibility (clarity of symbols,
Measurement approaches combine quantitative and qualitative methods. User tests with detection tasks, reaction times, and accuracy
Applications span charts and dashboards, interface controls, educational materials, signage, and scientific figures. For example, high-fisibility
Limitations include subjectivity and context dependence. Because fisibility varies with audience, task, and setting, it is