doobjet
Doobjet is a term used in software design to describe an architecture pattern that treats computational units as "doable objects" that encapsulate data and behavior and expose explicit actions. It is a niche concept with no single official specification or widely adopted standard.
The term appears in design discussions and case studies in the 2010s and later, often in academic
Core ideas include: a doobjet combines state and operations; it provides an action interface or registry that
Applications include prototyping toolkits, lightweight workflow engines, and interactive user interfaces where user actions trigger structured
Critics warn that lack of standardization can lead to confusion and over-engineering, and that doobjet concepts
See also: command pattern; event-driven architecture; state machine; object-oriented design.