rasteroinnina
Rasteroinnina is the Finnish term for the process of rasterization in computer graphics, which involves converting vector graphics and geometric primitives into a raster image composed of pixels. The term is derived from rasterointi, the Finnish word for rasterization, with the suffix -nina indicating "in the act of." It is a fundamental step in many rendering pipelines and in font rendering for digital displays.
In practice, rasteroinnina determines which pixels a primitive covers and assigns color and depth values to
Within a graphics pipeline, rasteroinnina typically follows vertex processing and shading; the transformed primitives are rasterized
Applications include real-time computer graphics, embedded systems with GPUs, and font rendering in typesetting, where vector
Limitations include pixel grid discretization, which can cause jagged edges without smoothing; rasterization is generally faster