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permodule

Permodule is a term used to describe an approach to system design in which functionality is partitioned into self-contained units called modules, with emphasis on per-module independence and configurability. The term is not widely standardized and can have different emphases depending on domain, but it generally refers to modular design at the granularity of single modules rather than larger subsystems.

In software engineering, permodule emphasizes encapsulation of state and behavior within individual modules, explicit module interfaces,

In hardware, permodule can describe a device built from interchangeable units or plug-in modules, each providing

Advantages include improved maintainability, scalability, fault isolation, and parallel development. Challenges involve designing stable per-module interfaces,

Context and examples vary, including modular software frameworks, plugin systems, and modular hardware ecosystems such as

and
per-module
lifecycle
management.
Modules
can
be
developed,
tested,
deployed,
and
updated
independently,
and
configuration
can
be
applied
at
the
module
level
rather
than
the
system
as
a
whole.
This
approach
facilitates
plug-in
architectures,
hot-swapping,
and
reuse
across
projects.
a
defined
subset
of
the
device's
capabilities.
This
enables
customization
and
repairability,
as
faulty
modules
can
be
replaced
without
replacing
the
whole
system.
managing
dependencies
between
modules,
potential
overhead
in
wiring
or
orchestration,
and
ensuring
compatibility
across
module
versions.
modular
instruments
or
educational
kits.
The
term
is
best
understood
relative
to
concepts
such
as
modular
programming,
plugin
architectures,
and
component-based
design.