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jittered

Jittered is the past participle of jitter and is used as an adjective to describe something that has been subjected to jitter—small, random variations in time, position, or value. In technical contexts, jittered items are perturbations added within bounded limits to reduce systematic artifacts or to reflect timing variability in a system.

In computer graphics and numerical analysis, jittered sampling is a technique for selecting sample points with

In signal processing and digital systems, jitter refers to timing variation of sampling events or signal transitions.

In data augmentation and machine learning, jittering describes small random perturbations of inputs (for example, translations,

a
random
offset
inside
each
cell
of
a
regular
grid.
The
unit
area
is
partitioned
into
subregions,
and
one
sample
per
subregion
is
placed
at
a
random
position
within
that
subregion.
This
approach
reduces
structured
aliasing
and
correlation
between
samples,
improving
anti-aliasing,
texture
sampling,
and
the
accuracy
of
Monte
Carlo
integration.
Compared
with
purely
random
sampling,
jittered
sampling
often
yields
more
uniform
coverage
and
faster
convergence.
When
such
timing
deviations
occur,
the
resulting
samples
are
described
as
jittered.
Clock
jitter
can
distort
digital
and
mixed-signal
systems,
motivating
design
techniques
to
minimize
timing
uncertainty
and
to
compensate
for
jitter
in
receivers
and
converters.
noise,
or
other
perturbations)
applied
during
training.
The
goal
is
to
produce
a
jittered
dataset
that
improves
model
robustness
to
real-world
variations.