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jittering

Jittering is the occurrence of small, rapid, irregular variations in a signal or process, typically in time or position. It can degrade the reliability of systems that assume regularity, such as clocks, video frames, or data packets. Jitter can be deliberate (as an anti-aliasing technique) or unintentional due to noise, interference, or system dynamics.

In electronics and communications, timing jitter refers to deviation of a waveform’s edges from their ideal

In computer graphics and rendering, jittering describes perturbing sample positions between frames to reduce aliasing (temporal

In networking and data transmission, packet jitter is the variation in inter-arrival times of packets. High

In metrology and electronics, phase or period jitter describes fluctuations in oscillator output, which can propagate

times.
It
is
quantified
as
jitter
amplitude
in
seconds
or
as
a
phase
or
period
jitter.
Sources
include
clock
instability,
propagation
delays,
or
network
congestion.
Effects
include
sampling
errors,
bit-errors,
degraded
synchronization.
Mitigation
includes
using
stable
reference
oscillators,
phase-locked
loops,
jitter
buffers,
enhanced
clock
recovery,
and
proper
timing
budgets.
anti-aliasing
and
stochastic
sampling).
It
can
also
refer
to
small
random
displacements
of
geometry
or
texture
coordinates
to
avoid
shimmering.
In
Monte
Carlo
rendering,
jittered
sampling
helps
to
break
regular
patterns
and
improve
convergence.
jitter
harms
real-time
applications
such
as
voice
and
video.
Mitigation
uses
jitter
buffers,
quality-of-service
mechanisms,
and
traffic
shaping;
accurate
time
synchronization
protocols
also
help.
through
systems
that
rely
on
precise
timing
such
as
synthesizers,
radios,
and
digital
circuits.
Jitter
is
typically
summarized
with
metrics
such
as
RMS
jitter
and
peak-to-peak
jitter.