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qualityofservice

Quality of Service (QoS) is a collection of techniques and policies used in computer networks and related systems to manage how different data flows access network resources. The overall goal is to provide predictable performance for high-priority applications by regulating bandwidth, latency, jitter, and packet loss, especially in networks with competing traffic and limited capacity.

Key methods include traffic classification and marking to label packets by priority; policing and shaping to

Two principal architectural approaches are DiffServ and IntServ. DiffServ uses packet marking (DSCP) to assign per-hop

Typical QoS use cases include real-time voice and video, interactive applications, critical data services, and multi-tenant

enforce
traffic
profiles;
queuing
and
scheduling
to
determine
the
order
of
packet
transmission;
and
congestion
management
to
prevent
saturation
and
ensure
smooth
operation.
QoS
can
be
implemented
within
devices
such
as
routers
and
switches,
as
well
as
across
networks
through
coordinated
policies.
behavior
across
a
network,
scaling
to
large
deployments.
IntServ
provides
explicit,
per-flow
resource
reservations
(often
via
RSVP),
offering
stronger
guarantees
at
the
cost
of
scalability.
MPLS-based
networks
frequently
employ
traffic
engineering
to
reserve
resources
along
specific
paths.
Hybrid
models
combine
these
techniques.
data
centers.
Challenges
include
ensuring
end-to-end
guarantees
across
administrative
boundaries,
encryption
that
obscures
traffic
features,
and
the
complexity
of
managing
policies
at
scale.