qualityofservice
Quality of Service (QoS) is a collection of techniques and policies used in computer networks and related systems to manage how different data flows access network resources. The overall goal is to provide predictable performance for high-priority applications by regulating bandwidth, latency, jitter, and packet loss, especially in networks with competing traffic and limited capacity.
Key methods include traffic classification and marking to label packets by priority; policing and shaping to
Two principal architectural approaches are DiffServ and IntServ. DiffServ uses packet marking (DSCP) to assign per-hop
Typical QoS use cases include real-time voice and video, interactive applications, critical data services, and multi-tenant