QoS
Quality of Service (QoS) is a set of techniques used in computer networks to manage resource allocation and ensure predictable performance for selected types of traffic. QoS aims to provide sufficient bandwidth, lower latency, reduced jitter, and/or lower packet loss for time-sensitive or high-priority applications while allowing other traffic to use remaining capacity.
QoS mechanisms typically cover classification, marking, policing, shaping, scheduling, and congestion management. Classification assigns packets to
QoS targets are common for voice over IP, video conferencing, real-time gaming, and other latency‑sensitive applications,