graafikamootor
Graafikamootor, also known as a graphics engine or rendering engine, is a software component responsible for creating and displaying images, animations, and visual effects in computer applications. These applications can range from video games and interactive simulations to architectural visualizations and professional design software. The primary function of a graafikamootor is to translate abstract data and instructions into pixels that form the visual output on a screen.
The core of a graafikamootor involves several key processes. It takes 3D models, textures, lighting information,
Graafikamootorid are typically built upon graphics APIs (Application Programming Interfaces) like DirectX, OpenGL, or Vulkan. These
The evolution of graafikamootorid has been driven by the increasing demand for visual fidelity and interactivity.