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dragtoscroll

Dragtoscroll is a user interface interaction pattern that enables scrolling of content by clicking or tapping and then dragging, rather than using a scrollbar, wheel, or swipe gestures alone. It is commonly used for horizontal and vertical scrolling in image galleries, product carousels, maps, and other large canvases where continuous dragging enhances navigation.

How it works in practice: the pattern relies on pointer input. When a drag starts, the system

Implementation considerations: the technique is typically applied to a scrollable container with overflow set to auto

Accessibility and usability: dragtoscroll should not impede keyboard navigation or screen readers. Providing alternative controls or

See also: drag-to-scroll, drag scrolling, pointer events, inertia scrolling.

records
the
starting
pointer
position
and
the
container’s
initial
scroll
position.
As
the
user
drags,
the
content’s
scroll
position
is
updated
by
the
negative
of
the
pointer
movement
delta.
When
the
drag
ends,
the
dragging
state
is
cleared.
Modern
implementations
often
use
pointer
events
for
a
unified
handling
of
mouse,
touch,
and
pen
input,
and
may
employ
requestAnimationFrame
to
smooth
updates.
Some
libraries
also
simulate
inertia
so
that
a
quick
flick
continues
scrolling
briefly
after
the
drag
ends.
or
hidden
on
appropriate
axes.
It
is
important
to
manage
event
listeners
efficiently
and
consider
passive
listeners
to
improve
scrolling
performance.
Inertia
or
momentum
can
enhance
feel
but
requires
careful
tuning
to
remain
predictable.
Visual
cues,
such
as
cursor
changes
or
drag-hints,
help
users
understand
the
interaction.
instructions
for
users
who
cannot
drag
is
advisable,
and
draggable
regions
should
not
trap
focus
or
interfere
with
other
interactive
elements.