Renderings
Renderings are the digital images produced by the process of rendering, which converts a model into a visual representation through a computer. In computer graphics, rendering translates geometry, materials, lighting, and camera parameters into pixels on a screen or into a still image or animation. Renderings are used in films, video games, architectural visualization, product design, and scientific visualization.
Render pipelines vary by technique. Rasterization converts 3D primitives into 2D fragments and applies shading, texture
Real-time rendering aims to maintain high frame rates, typically using rasterization with approximations, while offline or
Inputs include 3D geometry (meshes), materials and shaders, textures, lighting setups, camera positions, and scene graphs.
Beyond entertainment, renderings are used in medical volume rendering, scientific visualization, and architectural visualization.