RGBinterpolation
RGB interpolation is a technique used in computer graphics, image processing, and digital display technology to smoothly transition between color values in a sequence. It involves calculating intermediate color values between two or more predefined RGB (Red, Green, Blue) points to create a gradual shift, rather than abrupt changes. This method is widely applied in animations, color grading, and gradient generation to achieve visually seamless transitions.
The process begins with defining key RGB color points, such as the start and end colors of
Beyond linear interpolation, more complex methods like cubic interpolation or spline-based techniques can be used to
In practical applications, interpolation is often implemented in software frameworks like OpenGL, DirectX, or image-editing tools