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GPUintensive

GPUintensive describes software, tasks, or workloads that rely primarily on graphics processing units (GPUs) to perform the bulk of computation. In GPU-intensive workloads, the GPU executes parallel computations, often on large data sets or complex graphics tasks, while the central processing unit (CPU) handles orchestration and less parallel work. The term signals that performance is constrained more by the GPU's capabilities than by the CPU.

Typical GPU-intensive domains include real-time 3D rendering and ray tracing, video encoding and image processing, scientific

Key metrics for GPU-intensive workloads are floating-point performance (FLOPS), memory bandwidth, and available VRAM, as well

Developing GPU-intensive software typically involves GPU-accelerated APIs and libraries such as CUDA, OpenCL, Vulkan, DirectX, and

In practice, system designers select hardware with ample GPU compute capability, memory, and bandwidth for GPU-intensive

simulations,
and
machine
learning
for
training
and
inference.
GPUs
excel
at
data-parallel
operations
across
thousands
of
cores,
high
memory
bandwidth,
and
specialized
units
for
matrix
math,
which
makes
these
tasks
substantially
faster
on
GPUs
than
on
CPUs.
as
power
efficiency
and
thermals.
Bottlenecks
often
arise
from
data
transfer
between
CPU
and
GPU,
PCIe
latency,
memory
access
patterns,
or
shader/compute
unit
occupancy,
rather
than
raw
compute
power
alone.
Metal,
plus
domain
libraries
like
cuDNN,
cuBLAS,
and
ROCm.
Optimization
strategies
include
maximizing
parallelism,
improving
memory
coalescing,
minimizing
host-device
data
transfers,
using
appropriate
precision,
and
batching
work.
Portability
across
vendors
and
platforms
can
be
a
consideration.
workloads,
balancing
cost,
power,
and
heat.
Cloud
and
high-performance
computing
environments
often
host
GPU-intensive
tasks
on
dedicated
GPUs
or
accelerator
clusters.