GPUintensive
GPUintensive describes software, tasks, or workloads that rely primarily on graphics processing units (GPUs) to perform the bulk of computation. In GPU-intensive workloads, the GPU executes parallel computations, often on large data sets or complex graphics tasks, while the central processing unit (CPU) handles orchestration and less parallel work. The term signals that performance is constrained more by the GPU's capabilities than by the CPU.
Typical GPU-intensive domains include real-time 3D rendering and ray tracing, video encoding and image processing, scientific
Key metrics for GPU-intensive workloads are floating-point performance (FLOPS), memory bandwidth, and available VRAM, as well
Developing GPU-intensive software typically involves GPU-accelerated APIs and libraries such as CUDA, OpenCL, Vulkan, DirectX, and
In practice, system designers select hardware with ample GPU compute capability, memory, and bandwidth for GPU-intensive