tapahtumatilarakenne
Tapahtumatilarakenne, often translated as event state structure or event state pattern, is a concept in software development and system design that describes how the state of a system or an object changes in response to events. It emphasizes the observable transitions between different states triggered by external or internal occurrences. This pattern is particularly relevant in asynchronous systems, user interfaces, and workflows where the system's behavior is dictated by a sequence of events rather than a linear program flow.
The core idea behind tapahtumatilarakenne is to model the system as a finite set of well-defined states.
Implementing tapahtumatilarakenne typically involves defining the possible states, the events that can occur, and the transitions