surfacemodeling
Surface modeling is a computer-aided geometric modeling approach that represents three‑dimensional shapes primarily through surfaces rather than volumes. It focuses on exterior form, smoothness, and precise control of curvature, making it especially suitable for freeform shapes used in design and visualization.
Among common representations are parametric surface models such as Bezier, B-spline, and NURBS surfaces, which use
Key operations in surface modeling include lofting between cross sections, sweeping along a path, and skinning
Applications span automotive and aerospace design, consumer electronics and industrial products, ship hulls and architectural surfaces,
Historically, surface modeling grew from Bezier and B-spline techniques in the 1960s and 1970s, with NURBS becoming