Bezier
Bezier curves are parametric curves widely used in computer graphics and geometric design. They are defined by an ordered set of control points P0 through Pn. The curve is expressed as B(t) = sum_{i=0}^n P_i B_i^n(t) for t in [0,1], where B_i^n(t) = binomial(n,i) (1-t)^{n-i} t^i are Bernstein polynomials. The endpoints P0 and Pn lie on the curve, and the interior points influence its shape through the tangents at the ends and the overall curvature.
Key properties include affine invariance—applying a linear transformation to the control points yields the corresponding transformation
Evaluation and subdivision are performed by de Casteljau’s algorithm, which recursively linearly interpolates between control points.
Bezier curves come in various degrees; linear (degree 1), quadratic (degree 2), and cubic (degree 3) are
Historically, the curves are named after Pierre Bézier, who popularized them in the 1960s for automobile design,