runninggame
Runninggame, sometimes written as running game, is a category of video games in which the player's principal task is to move a character forward through an environment, usually with a steady sense of forward momentum. The core mechanic emphasizes continuous motion and limited, high-impact actions rather than complex level navigation. While often described as an endless runner, runninggames may also feature finite courses with branching routes or time trials.
In typical runninggame design, players perform simple actions such as jumping or dodging, with controls adapted
Subgenres include endless runners, which generate an endless course, and level-based runners, which present repeatable stages
History and examples: Canabalt (2009) helped define the minimalist endless runner, while Temple Run (2011) popularized
Economic models commonly rely on free-to-play distribution with microtransactions, advertisements, or both, often offering cosmetic items