roguelite
Roguelite is a term used to describe a subgenre of roguelike video games that combines the core elements of roguelikes with additional features designed to soften their traditional difficulty and extend play. While classic roguelikes emphasize strict grid-based, turn-based exploration and permanent death with no progression, roguelites typically include some form of persistent progression between runs, such as unlockable items, currencies, or new characters that remain accessible in future playthroughs.
Common features of roguelites include procedural generation, variable or real-time combat, and run-based play sessions that
The term gained prominence in the 2010s as indie developers blended roguelike foundations with more approachable
Classification of games as roguelike or roguelite remains fluid and sometimes debated. The Berlin Interpretation’s original