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Spelunky

Spelunky is a roguelike platformer video game designed by Derek Yu. The original Spelunky was released as freeware for PC in 2008 and later expanded into Spelunky HD, a remastered version released in 2012 by Mossmouth with BlitWorks, featuring updated graphics, new content, and improved level design.

Gameplay centers on exploring randomized cave systems, collecting treasure, and reaching the exit of each area

Spelunky has been released on multiple platforms beyond its PC roots, including console and digital storefronts.

Spelunky 2, released in 2020 by Mossmouth and BlitWorks, builds on the original with new characters, items,

while
avoiding
traps
and
hostile
creatures.
Each
run
is
procedurally
generated,
so
no
two
playthroughs
are
the
same,
and
death
is
permanent,
making
mastery
a
central
focus.
Players
employ
tools
such
as
ropes
and
bombs
to
navigate
terrain
and
access
hidden
areas,
and
they
encounter
a
broad
array
of
items
and
hazards
as
they
descend
through
deeper
layers
toward
the
final
stages.
The
game
received
widespread
critical
acclaim
for
its
design,
depth,
and
replayability,
and
it
has
influenced
a
generation
of
indie
roguelikes
and
platformers.
It
also
helped
popularize
speedrunning
and
emergent
gameplay
in
procedurally
generated
titles.
environments,
and
features,
including
expanded
multiplayer
options.
It
was
released
for
Windows
and
PlayStation
4,
with
later
ports
to
additional
platforms.