plaguelike
Plaguelike is an informal term used in some gaming circles to describe roguelike games that foreground plague, disease, or epidemic management as a central mechanic. It is not an officially recognized genre name, and its usage varies; some apply the label to any roguelike with disease-themed content, while others reserve it for titles whose core loop centers on tracking and curbing infections.
Common features often associated with plaguelike designs include procedural generation and permadeath, along with grid-based or
Relation to roguelikes and roguelites is informal and fluid. Plaguelike games generally share core roguelike traits
Design considerations for plaguelikes include balancing the disease mechanics with player agency, ensuring that infection dynamics