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genre

A genre is a category of artistic works defined by shared conventions, styles, or subject matter. The term is used across literature, film, television, music, theater, video games, and other media to group works and shape expectations. Genre boundaries are not fixed; they shift with culture, technology, and industry practices.

Conventions are typical elements that recur in a genre: settings, character types, plot structures, motifs, and

Classification aids creation and reception: it guides authors, producers, and marketers; helps critics compare works; assists

Genres are dynamic. They evolve with new trends, audience tastes, and cultural changes, and can be subverted

The concept of genre functions similarly in other media: music genres group styles by rhythm, instrumentation,

tonal
qualities.
Examples
include
science
fiction's
speculative
technology,
detective
fiction's
sleuth
and
puzzle,
romance's
emotional
stakes,
and
horror's
threat
and
atmosphere.
Many
works
combine
conventions
from
multiple
genres
to
create
hybrid
or
cross-genre
works.
audiences
in
choosing
what
to
read
or
watch.
Subgenres
refine
broad
categories,
such
as
romantic
comedy,
cyberpunk,
or
cozy
mystery.
or
reinterpreted.
Hybrid
genres
can
challenge
assumptions,
while
formulaic
works
can
reinforce
expectations.
In
some
contexts,
genre
can
be
a
marketing
label
rather
than
a
strict
art
form.
and
tradition;
video
games
categorize
by
mechanics
and
setting;
theatrical
genres
differentiate
forms
such
as
tragedy
and
comedy.
Together,
genre
provides
a
framework
for
analysis,
classification,
and
creation.