basebuilding
Basebuilding is a design and gameplay mechanic in video games focused on constructing and maintaining a fixed settlement, outpost, or factory. The player gathers resources, places structures, and organizes systems to support survival, production, defense, and expansion. The base often serves as a hub for resource processing, storage, housing, and services, with requirements for power, water, climate control, and safety shaping layout choices.
Core elements include layout and planning, resource chains, infrastructure such as power and climate control, production
Variants and roles: In survival and exploration titles, basebuilding supports long-term shelter, resource management, and exploration
Examples: RimWorld emphasizes colony management, modular rooms, and defensive design; Factorio focuses on automated production lines
Design considerations include performance and pathing for large bases, balancing aesthetics with efficiency, modular and scalable