lasthitting
Lasthitting, or last hitting, is the act of delivering the killing blow to minions, neutral monsters, or other units in MOBA games to secure gold and experience. The term is most closely associated with games like Dota 2 and League of Legends, where the amount of gold a player earns depends on last-hits rather than simply dealing damage. The key idea is timing your attack so that your hit is the final damage that kills the unit, rather than a hit that would have killed it anyway by another source.
In practice, lasthitting is a core lane skill. Players strive to maximize their creep score (CS), the
Several factors influence lasthitting, including attack damage, attack speed, minion health, armor, and the presence of
Overall, lasthitting is foundational to the strategic economy of MOBA play, influencing item progression, power spikes,