autoattacks
Autoattacks, or basic attacks, are the most fundamental form of damage in many games, including role-playing games and multiplayer online battle arenas. They are the attacks performed by a character's weapon without spending a spell slot or ability. The timing of autoattacks is governed by an attack cadence driven by the character’s attack speed, base cooldowns, and any bonuses from items or buffs. Autoattacks can be melee or ranged, and their range is determined by the weapon and the game’s rules. Movement and animation can influence the effective timing, with some games allowing animation canceling, attack resets, or weaving techniques to improve DPS.
Autoattacks interact with several systems. On-hit effects can trigger additional damage, lifesteal may heal the attacker,
Players often optimize autoattacks through tactics like last-hitting minions for resources or currencies, or weaving abilities