higherinput
Higherinput is a term that describes extended or augmented input methods allowing users to interact with digital systems using a broader range of physical and gestural signals beyond traditional keyboard and mouse devices. The concept emerged in the late 2000s as researchers and designers explored how to build more natural and efficient interfaces for modern computing. It encompasses technologies such as voice recognition, haptic feedback, eye‑tracking, motion sensors, brain‑computer interfaces, and immersive 3‑D gestural controls. In many cases, higherinput devices operate in conjunction with standard input hardware, providing supplementary channels of interaction that can be tailored to specific tasks or user preferences.
The field is interdisciplinary, borrowing ideas from human–computer interaction, ergonomics, cognitive psychology, and computer vision. Early