grafikkAPI
A graphics API (Application Programming Interface) is a set of programming instructions that allow software applications to interact with a computer's graphics hardware, enabling the rendering of images, animations, and interactive visuals. These APIs serve as intermediaries between developers and the underlying hardware, abstracting complex low-level details while providing tools for tasks such as drawing shapes, managing textures, and handling 3D transformations.
The first widely adopted graphics API was the **Photon Display PostScript** (PDP) in the 1980s, but modern
In the mid-2000s, **Direct3D**, Microsoft’s proprietary API, gained prominence for its integration with Windows and high-performance
Other notable APIs include **Metal**, Apple’s low-overhead framework for macOS and iOS devices, and **Mesa 3D**,
Graphics APIs continue to evolve, focusing on performance optimization, cross-platform support, and support for emerging technologies