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eventtriggered

Event-triggered, or event-triggered, refers to a design principle where actions are initiated in response to events rather than on a fixed schedule. This contrasts with time-triggered systems that execute tasks at predetermined times regardless of external conditions. In event-triggered approaches, components monitor signals, messages, or state changes and execute the corresponding handlers, updates, or control actions when a defined event is detected. The concept is widely applied across engineering, software, and data processing, with terminology such as interrupts, listeners, triggers, or messages.

In control and robotics, event-triggered control reduces unnecessary communication and computation by sending updates only when

In software engineering and user interfaces, event-driven programming uses an event loop and handlers that respond

Benefits include responsiveness, scalability, and resource efficiency, while challenges include debugging complexity, nondeterministic execution order, and

an
error
or
threshold
is
exceeded.
This
can
save
bandwidth
and
energy
while
preserving
stability,
but
design
must
avoid
excessive
triggering
and
Zeno
behavior,
where
events
occur
infinitely
often
in
finite
time.
Common
approaches
rely
on
Lyapunov
functions,
error
bounds,
or
polling
strategies
to
determine
triggering
conditions.
to
user
actions
or
asynchronous
signals.
Frameworks
such
as
JavaScript
and
Node.js
exemplify
this
model.
In
data
architectures,
triggers
enforce
rules
on
data
changes,
while
event-driven
architectures
use
messaging
systems
(pub/sub
or
queues)
to
decouple
producers
and
consumers
and
react
to
streams
of
events.
potential
latency
from
queues.