computergames
Computer games are electronic interactive experiences in which players influence digital worlds through input devices. They encompass software that runs on personal computers, dedicated game consoles, handheld devices, and increasingly on cloud streaming platforms. Games can be played solo, cooperatively, or competitively online, and range from simple mobile puzzles to complex simulations and narrative adventures.
The history of computer games spans several decades. Early experiments in the 1950s and 1960s led to
Genres cover a wide spectrum, including action, adventure, role-playing, strategy, simulation, sports, racing, and puzzle games,
Economic and social aspects of computer games are significant. Revenues come from upfront purchases, microtransactions, subscriptions,