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Games

Games are structured activities that involve rules, goals, and interaction among players or between a player and a system. They are undertaken for entertainment, skill development, education, exploration, or social engagement. Games can be physical or digital, solitary or cooperative, and may simulate real or imagined scenarios.

Categories of games are diverse. Board games and card games rely on tangible components and social interaction.

Common elements include objectives, rules, and feedback that indicate progress or success. Mechanics define the actions

Historically, games date to ancient civilizations and have evolved alongside technology and culture. Traditional board games

Video
games
are
software-based
experiences
played
on
consoles,
computers,
or
mobile
devices
and
can
involve
narrative,
puzzle-solving,
or
competitive
play.
Sports
are
organized
physical
activities
with
standardized
rules
and
governing
bodies.
Role-playing
games
simulate
stories
through
character
choices
and
evolving
lore,
while
puzzles
emphasize
problem-solving
and
logic.
available
to
players
and
can
include
chance,
resource
management,
strategy,
timing,
and
collaboration
or
opposition.
Good
game
design
balances
difficulty,
accessibility,
pacing,
and
replayability,
enabling
meaningful
choices
and
varied
experiences.
and
card
games
laid
groundwork
for
strategic
thinking
and
social
interaction.
The
modern
era
brought
mass-produced
games
and,
later,
digital
entertainment,
leading
to
global
industries,
online
communities,
and
phenomena
such
as
esports
and
game
streaming.
Beyond
recreation,
games
are
used
in
education,
training,
and
therapy,
illustrating
their
broad
social
and
cultural
significance.