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clicker

A clicker is a small handheld device that produces a brief, distinctive click when pressed. In animal training, the click serves as a marker that indicates the exact moment a desired behavior occurs, occurring just before a reward is delivered.

Mechanically, the click is paired with a primary reinforcer, such as food, so the animal learns that

Clicker training is used across species, including dogs, cats, horses, birds, dolphins, and laboratory animals, as

Historically, the practice is associated with operant conditioning research and was popularized in modern pet training

the
sound
predicts
a
reward.
During
training,
the
trainer
waits
for
the
target
behavior,
emits
the
click
at
the
precise
moment
it
happens,
and
then
provides
the
treat.
After
repeated
pairings,
the
click
becomes
a
conditioned
reinforcer
that
can
be
used
to
shape
increasingly
complex
behaviors.
The
method
supports
precise
timing,
clear
communication,
and
can
reduce
the
need
for
continuous
guidance.
well
as
in
wildlife
rehabilitation
and
performance
contexts.
Advantages
include
consistent
feedback,
nonverbal
signaling,
and
versatility
in
shaping
behavior.
Limitations
involve
the
need
for
careful
timing
and
consistency,
the
requirement
to
pair
the
click
with
rewards,
potential
habituation
to
the
sound,
and
the
possibility
that
some
tasks
are
better
trained
with
alternative
methods
or
cues.
by
Karen
Pryor
in
the
1980s
and
1990s.
Variants
of
the
tool
include
different
styles
of
plastic
or
metal
shells,
finger-operated
versions,
and
electronic
or
silent
feedback
systems,
all
serving
the
core
function
of
marking
a
correct
behavior.