UnityEngineGUILayout
UnityEngineGUILayout refers to a set of classes within the Unity game engine that facilitate the creation of user interfaces using an immediate mode GUI system. This system allows developers to draw GUI elements directly within the `OnGUI()` method of a script. The `GUILayout` class provides static methods for creating various GUI controls such as buttons, labels, text fields, and more, automatically arranging them based on their order of creation.
Unlike Unity's UGUI system, which uses a scene-based approach with GameObjects and components, `GUILayout` operates on
The `GUILayout` system automatically handles spacing and alignment, simplifying the process of building basic UIs. However,
`GUILayout` is generally considered less performant than UGUI for complex or frequently updated interfaces. Its immediate