GUILayoutBeginHorizontal
GUILayoutBegin is a Unity UI system that allows for the programmatic creation and manipulation of user interfaces. It is part of Unity's IMGUI (Immediate Mode GUI) system, which draws GUI elements directly on the screen each frame. GUILayoutBegin functions are used to define the start of a layout group, which influences how subsequent GUI elements are arranged.
When GUILayoutBegin is called, it establishes a new area or container within the current GUI window. This
Following a GUILayoutBegin call, developers will typically use other IMGUI functions, such as GUI.Label, GUI.Button, or
To end the layout group and return to the previous layout context, GUILayoutEnd must be called. This