Rigit
Rigit is a software tool used for creating and manipulating rigid bodies in 3D environments. It is particularly employed in fields such as computer graphics, animation, and game development to simulate realistic physical interactions. The core functionality of Rigit revolves around defining objects with mass, inertia, and constraints, allowing them to move and collide according to physics principles.
Users typically interact with Rigit through a graphical user interface or via scripting. The process involves
The software often integrates with other 3D modeling and rendering packages, enabling a seamless workflow from