RenderingTools
RenderingTools is a software toolkit designed to help developers construct rendering systems for 2D and 3D graphics. It provides a modular set of components intended to be integrated into applications such as game engines, visualization tools, and film previsualization workflows. The project emphasizes portability and extensibility, allowing users to tailor rendering pipelines to their specific needs.
The toolkit presents an abstract rendering pipeline that can be implemented with different backends. Core elements
Software architecture is designed for modularity and cross-platform operation. RenderingTools offers bindings for multiple programming languages
Users employ RenderingTools to build custom rendering pipelines, integrate with asset pipelines, and implement features including
Development is community-driven, with documentation, tutorials, and API references maintained to assist contributors and users. Contributions