NPCmediated
NPCmediated is a concept describing interactions in which non-player characters (NPCs) act as intermediaries between users and digital environments, content, or services. In gaming, simulation, and related fields, NPCmediated interactions involve NPCs relaying information, coordinating actions, or presenting options to users, thereby shaping experience and access to functionality.
Core elements include NPC agents with decision-making capabilities, dialogue systems or natural language interfaces, event scheduling,
History shows the idea emerging from traditional NPCs in early computer role-playing games and MUDs, evolving
Applications and impact include commercial games, where NPCmediated design can improve onboarding, pacing, and accessibility, and