NPC
A non-player character (NPC) is any character in a game, simulation, or virtual environment that is not controlled by a human player. NPCs populate worlds and can serve as information sources, quest givers, merchants, enemies, or allies. They help convey narrative, provide world-building, and create interactive systems for players to engage with.
Origin and development: NPCs have existed since early text-based and graphical games. They have evolved from
Types and roles: Dialogue NPCs carry stories and instructions; quest-giving NPCs assign tasks; merchants trade items;
Technology and design: NPC behavior relies on AI components for perception, decision-making, and action selection. Pathfinding
Challenges: maintaining believability, avoiding repetitive behavior, balancing quest design, performance considerations for large populations, and ensuring
In tabletop role-playing games, NPCs are characters controlled by the game master rather than by players, serving