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textbased

Text-based refers to content, interfaces, or media that rely primarily on text for communication and interaction, rather than graphical or multimedia elements. It covers software interfaces, narrative media, and information delivery that uses written characters as the main channel.

In computing, text-based user interfaces, or TUIs, present information in a grid of characters within a terminal

In interactive entertainment, text-based games rely on textual descriptions and user commands. This includes interactive fiction

Text-based content also figures in telecommunications and early online services, where information was delivered as plain

Modern usage remains widespread in contexts demanding low bandwidth, accessibility, or programmability. Text-based interfaces are valued

Limitations include the lack of visual context and a steeper learning curve for command syntax. Despite this,

or
console.
They
use
keyboard
input
and
plain
text
or
simple
symbols,
often
employing
color
through
ANSI
codes.
Common
examples
include
command
shells,
text
editors,
and
console
programs.
and
role-playing
roguelikes
that
use
ASCII
or
limited
graphics.
Classic
titles
such
as
Colossal
Cave
Adventure
and
Zork
shaped
early
narrative-driven
gameplay;
later
examples
include
NetHack
and
various
MUDs.
text
over
dial-up
networks
or
chat
systems.
SMS
and
other
short-message
formats
continue
to
be
text-centered,
particularly
for
automated
services
and
chatbots.
for
speed,
scripting,
and
compatibility
with
screen
readers,
while
sometimes
serving
as
a
lightweight
alternative
to
graphical
interfaces.
text-based
approaches
remain
a
foundational
and
enduring
component
of
computing
and
digital
media.