Multicoll
Multicoll is a concept in computational physics and computer graphics describing the handling of multiple simultaneous collisions within a single simulation step. It refers to the detection and resolution of contact events that involve more than two bodies at once, as opposed to treating each collision independently. In dense or dynamic scenes, multiple contacts can occur nearly simultaneously, creating a contact manifold that must be resolved coherently to avoid interpenetration and instability.
Approaches to multicoll involve grouping contacts into a cohesive set and solving the resulting constraints that
Applications of multicoll span real-time physics engines, where realistic interaction among many objects is important for