LiveVideoStreaming
LiveVideoStreaming is the delivery of live video content over a network as it is produced, allowing viewers to watch in near real time. It combines capture, processing, and distribution to enable immediate viewing experiences across devices and locations.
A typical pipeline includes capture, encoding/compression, ingest to an encoder or streaming server, transcoding to multiple
Common transport protocols and formats include RTMP for ingest, and HTTP-based protocols such as HLS and MPEG-DASH
Latency varies by method: traditional HLS/DASH tends to tens of seconds; WebRTC can achieve sub-second delays;
Applications include live sports, news, entertainment events, gaming streams, conferences, education, and corporate communications. The technology
The ecosystem often includes encoders (software or hardware), streaming servers or cloud-based ingest, ABR packagers, CDNs,
Common challenges are network reliability and bandwidth, scaling to large audiences, video quality adaptation, copyright and