Home

Jstrokes

Jstrokes is a term used in computer graphics to describe methods and software for rendering and processing stroke-based graphics in JavaScript environments. It encompasses algorithms that simulate natural handwriting and calligraphy, as well as tools for creating and editing strokes in web applications.

Applications include digital drawing apps, educational tools for teaching handwriting, and UI components for stroke-based input.

Implementation approaches typically rely on the Canvas 2D API or WebGL, often using Bezier curves to approximate

Performance considerations include minimizing redraws, batching updates, and using offscreen canvases. Compatibility with pointer events and

In the broader ecosystem, several libraries and frameworks address similar goals, including Paper.js for vector graphics

Features
commonly
associated
with
jstrokes
include
dynamic
stroke
width
based
on
velocity
or
simulated
pressure,
smoothing
and
resampling
of
input
points,
stylized
rendering
that
imitates
brush
or
pencil,
and
support
for
layered
or
composite
strokes.
stroke
shapes.
Key
techniques
include
path
construction
from
point
samples,
smoothing
algorithms
such
as
Catmull-Rom
or
Chaikin,
velocity-based
width
calculation,
and
optional
pressure
emulation
to
mimic
traditional
media.
touch
input
is
standard,
with
fallbacks
for
mouse
input.
and
Rough.js
for
sketch-like
rendering.
Jstrokes
remains
a
conceptual
category
rather
than
a
single
canonical
project,
with
multiple
independent
implementations.