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Cycleaccurate

Cycleaccurate refers to a method of simulation or emulation in which the behavior of a hardware system is reproduced at the granularity of a single clock cycle. In cycle-accurate models, each instruction, bus transaction, and I/O interaction consumes the same number of cycles as in the real device, and the state of registers, pipelines, timers, and memory is updated on a per-cycle basis. This is in contrast to higher-level or instruction-level emulation, which may produce correct functional results but abstracts away timing details.

Such models are used for hardware verification, performance estimation, and precise software testing where timing matters.

Applications span both processor design and software compatibility testing. In retro-game console emulation, cycle-accurate emulators attempt

Challenges include significant complexity and performance overhead, as well as the need for precise timing data.

They
are
common
in
environments
like
SystemC,
Verilog,
or
software
simulators
that
implement
cycle
counters,
event
queues,
and
clock-domain
crossing
logic
to
reflect
contention
and
latency.
Achieving
cycle
accuracy
often
requires
detailed
timing
information,
including
memory
access
times,
bus
arbitration,
and
peripheral
response
delays.
to
reproduce
video
and
audio
timing,
input
latency,
and
memory
access
patterns
to
preserve
the
original
experience.
In
CPU
and
SoC
design,
cycle-accurate
simulation
supports
analysis
of
pipelines,
caches,
memory
hierarchies,
and
interconnects
under
realistic
timing.
Trade-offs
may
favor
cycle-accurate
modeling
in
critical
domains
while
opting
for
faster,
less
precise
approaches
when
exact
timing
is
less
important.
Related
concepts
include
bit-accurate
and
timing-accurate
modeling.