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systemstates

Systemstates, often written as system states, refer to the set of configurations and conditions that a system can occupy at any moment. Each state is determined by the values of relevant variables, such as mode, status indicators, resource usage, and environmental inputs. Transitions between systemstates occur when events or actions modify these variables, time advances, or external stimuli arrive. The study of systemstates is central to modeling and analysis in many disciplines.

In modeling, systemstates are typically represented as nodes in a state space, with edges denoting possible

Systemstates appear across domains. In computing, they include process states in operating systems (for example, running,

Practical use involves monitoring and management. Observability tools capture the current systemstate, while snapshots, checkpoints, and

transitions.
Formal
methods
such
as
finite-state
machines,
statecharts,
and
Petri
nets
describe
how
a
system
moves
from
one
state
to
another
in
response
to
events.
Key
concepts
include
the
initial
state,
terminal
or
absorbing
states,
and
invariants
that
must
hold
within
certain
states.
Understanding
the
structure
of
the
state
space
helps
in
reasoning
about
safety,
liveness,
and
performance
properties.
waiting,
blocked,
terminated),
object
lifecycle
states
in
software,
and
service
health
states
in
distributed
systems
(healthy,
degraded,
failed).
In
engineering
and
control
theory,
systemstates
describe
the
observable
conditions
of
physical
processes
and
the
internal
variables
required
to
predict
future
behavior.
logs
assist
in
debugging,
audits,
and
recovery.
Clear
definitions
of
systemstates
aid
in
testing,
verification,
and
reliability
engineering
by
making
transitions
and
outcomes
explicit.
See
also
state
machine,
state
space,
and
checkpoint.