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pixolbased

Pixolbased is an adjective used in computer graphics to describe systems and workflows that rely on the pixol data model. A pixol is a per-pixel record that stores not only color information but also depth and optional surface attributes. In pixol-based canvases, each (x, y) location on the image carries additional data, typically including a depth value (z) and shading attributes, allowing multiple layers and materials to coexist at the same image location.

Brushes and rendering operations write and blend pixols, enabling real-time depth-aware painting, volumetric effects, and occlusion-aware

History and usage of the term reflect its origins in discussions of early 3D painting tools and

See also: depth map, 2.5D painting, voxel painting.

compositing.
This
approach
yields
a
2.5D
illusion:
painters
can
sculpt
and
paint
as
if
working
on
a
solid
form,
with
occlusion
and
perspective
determined
by
the
stored
depth
values
rather
than
by
a
separate
3D
mesh.
research
prototypes.
Pixol-based
workflows
are
less
common
in
general-purpose
image
editing,
but
they
have
influenced
later
depth-aware
painting
and
layered
texture
workflows.
In
practice,
pixol-based
systems
emphasize
per-pixel
depth
alongside
color,
which
can
improve
realism
for
certain
effects
but
increases
memory
usage
and
computational
complexity
compared
with
conventional
raster
imagery.
They
are
often
discussed
in
the
context
of
2.5D
painting,
depth
maps,
and
voxel-like
approaches
that
attempt
to
fuse
2D
canvases
with
3D
depth
information.