oogcontroles
Oogcontroles are input systems that use the movement and position of the eyes to determine where a user is looking and to translate that gaze into commands for a computer, device, or application. They combine hardware sensors, typically infrared eye trackers with cameras and illumination, with software that detects eye features and estimates gaze coordinates on a display. The most common approach is video-based eye tracking that relies on pupil detection and corneal reflections to triangulate gaze.
Eye-tracking hardware captures images of the eyes and identifies features such as the pupil and corneal reflections.
Hardware and software ecosystem
Oogcontroles are offered as standalone devices, integrated modules in laptops, monitors, or headsets, and as software
The primary use cases are hands-free accessibility for people with motor impairments, user research and psychology
Eye-tracking concepts emerged in research laboratories in the late 20th century and progressed with advances in