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microthreads

Microthreads are a concurrency construct consisting of a large number of lightweight threads managed at the user level rather than by the operating system. Each microthread represents a separate flow of control with its own call stack, but the total memory footprint is small compared with native OS threads. Microthreads enable concurrent execution of many tasks within a single process.

They are typically scheduled by a user-space scheduler or runtime, which can be cooperative (tasks yield explicitly)

Common use cases include high-concurrency servers, event-driven networking, simulations, and applications that must manage thousands or

Advantages include reduced memory overhead per task, faster creation and switching, and the ability to scale

The term appears in discussions of coroutines and green threads; practical implementations include protothreads, coroutine libraries

or
preemptive
(the
scheduler
interrupts).
They
may
be
stackful,
with
separate
call
stacks
for
each
microthread,
or
stackless,
where
continuation
information
is
stored
in
heap-allocated
structures.
Context
switches
between
microthreads
are
generally
cheaper
than
kernel
threads
because
no
kernel-mode
context
switch
is
required.
millions
of
lightweight
tasks.
They
are
implemented
in
various
forms,
including
coroutine
libraries,
green-thread
implementations,
and
certain
actor-model
frameworks.
concurrency
beyond
the
number
of
hardware
threads.
Disadvantages
include
potential
programming
complexity,
the
need
for
non-blocking
I/O
or
careful
integration
with
blocking
operations,
and
weaker
isolation
between
tasks
compared
with
OS
threads.
in
several
languages,
and
runtime
systems
that
use
lightweight
scheduling
within
a
single
OS
thread
or
process.